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StateConfig <TContext, TEvent>

Index

Properties

children

children: Record<string, ActorRef<any, any>>

context

context: TContext

optionalerror

error?: unknown

optionalhistoryValue

historyValue?: HistoryValue<TContext, TEvent>

optionalmachine

machine?: StateMachine<TContext, TEvent, any, any, any, any, any, any, any, any, any, ResolveTypegenMeta<TypegenDisabled, NoInfer<TEvent>, any, any, any, any, any>>

optionaloutput

output?: any

status

status: error | active | done | stopped